To show that an alternative approach to the gender assumptions of the games is at least conceptually possible, the Australian artists’ group VNS-Matrix produced mock ups of their own game, All New Gen. In this scenario, the female protagonists use strategies of infiltration to challenge the central authority of ‘Big Daddy Mainframe’. Meanwhile compuler-literate Australian artists are requesting rights to program games for Sega. Given that Sega are under pressure from the media, the public and parliament, the time may well be ripe for broadening the approach to game design in order to head off social and cultural pressure.
- Magazine Article
- Nintendo's New World Order
- World Art, Ray Edgar (ed.), pp. 80–84, Nov 1993, English
- Fine Arts Press Pty. Ltd., NSW, Australia
- Nintendo's New World Order, McKenzie Wark. World Art, Nov 1993, pp. 80–84, magazine article [pdf 1.76MB]