VNS Matrix — Barratt, Francesca da Rimini, Julianne Pierce and Josephine Starrs, make a game — literally — out of moving in on the world of technology and the word of the Father. This lightness of touch is probably what needs to be acknowledged first, before diving into analytical depths. “Loosen up, dude” is Rule One of the game. ” I’m psyching for some hard down-time with a free radical”, runs a typical snatch of the audio accompaniment to the slides mounted in light-boxes which form part of the gallery installation. It may be true that video games are the new arena for the adolescent male’s imaging of the humiliation of the female (Super Mario, Sonic Hedgehog), but VNS Matrix, while contesting that territory, keep their attention fixed on the possibilities of the ludic.
- Journal Article
- All New Gen: VNS Matrix: Experimental Art Foundation Oct–Nov 19931
- Photofile, pp. 43–44, forty-two, 1993
- Australian Centre for Photography, Sydney, NSW, Australia
- All New Gen, Cath Kenneally. Photofile, issue fourty-two, 1993, pp. 43–44, journal article [pdf 1.22MB]